Check Button Tool
A Check Button object is for a singular true or false option.
Multiple Check Button objects may be added to TheView. The logic of each object is independent of the other. This is in contrast to a Radio Button object, in which all options are part of the same object and the logic is mutually exclusive.
In most instances a Check Button object is dual mode (true or false). The true state is the checked state (value = 1). The false state is the unchecked state (value = 0).
A Check Button object can be configured for three states by setting the object’s TriState property to 1 - Yes and OwnerDrawn to 0 - No. The third state is represented by a ghosted checkmark. When the object is tri-state, the values are as follows: Unchecked = 0; Checked = 1; Ghosted = 2.
A Check Button object can be formatted to show a bitmap instead of the traditional checkmark. This is set using the object’s Bitmap and BitmapOff properties. Both properties must be used, and the bitmaps must be 15x15 pixels. The OwnerDrawn property must be set to 1 - Yes for these options to be active.
Script is required for an action to occur when using Check Button objects. See Scripting Examples.
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